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special_tags [2023/05/21 01:26] – created frank_lee_smithspecial_tags [2026/05/01 23:25] (current) frank_lee_smith
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-==========Special Tags========== +L
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-The game has a couple special tags to help with mapping  +
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-====Penetrable Tag==== +
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-The **penetrable** tag allows for anything that has the tag to be shot through, can go through up to 32 things. Useful for situations where you might have a thin wall or weak cover like a piece of plywood. Should be used sparingly. +
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-To apply simply add the tag to anything like a prop_static or func_brush. Make sure you click the green plus button to add the tag +
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-corpse - for corpse only on trigger +
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-debris +
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-carriable - only equipment+
special_tags.1684632411.txt.gz · Last modified: 2023/05/21 01:26 by frank_lee_smith

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