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interactive_logic [2026/05/04 02:21] frank_lee_smithinteractive_logic [2026/05/04 02:27] (current) frank_lee_smith
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   6. Give the object a unique name (like secret_door_1, so on and so forth).   6. Give the object a unique name (like secret_door_1, so on and so forth).
      
-This process works similarly for rotating doors. You can add a partner object for double doors as well. +This process works similarly for rotating doors.
- +
-{{::partner.png?800|}}+
  
 ==== Button setup ==== ==== Button setup ====
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-You do not need all 3 Target fields filled like in the example above. The GameObject can be identified via the name directly or a tag or by using the dropper tool. +==== You should not use all 3 Target fields like in the example above. We are demonstrating that the GameObject can be identified by name directly, with a tag or by using the dropper tool. ====
  
-{{::tagname.png?800|}}+{{::tagname.png?600|}}
  
 ==== Optional polish ==== ==== Optional polish ====
interactive_logic.1777861290.txt.gz · Last modified: 2026/05/04 02:21 by frank_lee_smith

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