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advanced_entities_explanation [2026/04/06 23:27] frank_lee_smithadvanced_entities_explanation [2026/04/06 23:28] (current) frank_lee_smith
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-================Doors and Elvators================+================Doors and Elevators================
  
 This page will go over rotating doors, sliding doors, and elevators for your TTT map. This page will go over rotating doors, sliding doors, and elevators for your TTT map.
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 Set the input to "CallOrDepart" Set the input to "CallOrDepart"
  
-The Payload will need to be set to the point that the elevator goes to when press while the elevator is at the button's stop. So the button at Point 1 will need the payload to be Point 2 and vice versa. Buttons can still recall the elevator to its stop, though.+The Payload will need to be set to the point that the elevator goes to when pressed while the elevator is at the button's stop. So the button at Point 1 will need the payload to be Point 2 and vice versa. Buttons can still recall the elevator to its stop, though.
  
 {{::54x40qs.png?nolink&400|}} {{::54x40qs.png?nolink&400|}}
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 +If all of this is set up properly your elevator will be functional with two buttons and two back and forth stops.
advanced_entities_explanation.1775518052.txt.gz · Last modified: 2026/04/06 23:27 by frank_lee_smith

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