This page describes public-safe console variables at a high level. Most gameplay settings only affect shared play when read by the host or dedicated server.
| Area | ConVars | Notes |
|---|---|---|
| Karma | ttt_karma, ttt_karma_strict, ttt_karma_ratio, ttt_karma_ratio_t, ttt_karma_kill_penalty, ttt_karma_starting, ttt_karma_max, ttt_karma_min_required, ttt_karma_round_increment, ttt_karma_round_heal_on_teamkill, ttt_karma_clean_bonus, ttt_karma_traitorkill_bonus, ttt_karma_clean_half, ttt_karma_low_amount, ttt_karma_low_autokick | Karma tracking and damage/teamkill policy. Host-only. |
| Body forensics / DNA | ttt_killer_dna_range, ttt_killer_dna_basetime, ttt_killer_dna_require_identified_body | Host binds corpse forensics; UI also reads synced/derived forensics. |
| Auto AFK and participation | ttt_auto_afk, t.db.participation, t.db.participationdesync | Host participation logic/debug. |
| Movement options | bhop | Replicated host option. Enables pogo/bunny-hop movement for all clients when the host sets it. |